Sunday, 29 January 2017

Information design: research and practice | chapter by chapter

49 daily blogs describing the 49 chapters in Information design: research and practice, and why you should read them.

Part 1 
Chapter 1. Early visualizations of historical time
Chapter 2. Images of time
Chapter 3. William Playfair and the invention of statistical graphs 
Chapter 4. Ship navigation
Chapter 5. Technical and scientific illustration
Chapter 6. The lessons of Isotype for information design
Chapter 7. Marie Neurath: designing information books for young people
Chapter 8. Future, Fortune, and the graphic design of information
Chapter 9. Some documents for a history of information design
Chapter 10. Moral visualizations

Part 2 
Chapter 11. Graphic literacies for a digital age 
Chapter 12. Visual rhetoric in information design
Chapter 13. Multimodality and genre
Chapter 14. Interactive information graphics
Chapter 15. Social and cultural aspects of visual conventions in information
Chapter 16. Textual reading on paper and screens
Chapter 17. Applying science to design

Part 3
Chapter 18. Does my symbol sign work?
Chapter 19. Icons as carriers of information
Chapter 20. Warning design
Chapter 21. Diagrams
Chapter 22. Designing static and animated diagrams for modern learning materials 
Chapter 23. Designing auditory alarms
Chapter 24. Design challenges in helping older adults use digital tablets
Chapter 25. On-screen colour contrast for visually impaired readers
Chapter 26. Contrast set labelling
Chapter 27. Gestalt principles
Chapter 28. Information design research methods
Chapter 29. Methods for evaluating information design 
Chapter 30. Public information documents

Part 4
Chapter 31. Choosing type for information design
Chapter 32. Indexing and information design 
Chapter 33. When to use numeric tables and why
Chapter 34. Wayfinding perspectives
Chapter 35. Designing for wayfinding
Chapter 36. The problem of ‘straight ahead’ signage
Chapter 37. Park at your peril
Chapter 38. Indoor digital wayfinding
Chapter 39. Visualizing storyworlds Chapter 40. Exhibitions for learning
Chapter 41. Form follows user follows form
Chapter 42. Information design & value
Chapter 43. The LUNAtic approach to information design
Chapter 44. Information design as a (r)evolutionary educational tool
Chapter 45. Design + medical collaboration
Chapter 46. Developing persuasive health campaign messages
Chapter 47. Information design in medicine package leaflets
Chapter 48. Using animation to help communication in e-PILs in Brazil
Chapter 49. Medical information design and its legislation

No comments: